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Shun VF5FS Version A Change Log

Discussion in 'Shun' started by akai, Feb 8, 2012.

  1. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    [P][P][P][K] - Hit effect was changed.

    (6+ sake)[P][P][K][K]- Damage was changed:19 → 17. Shift timing was changed for entering [G] to Down.

    (6+ sake)[2][3][6][P]- Strike attack level was changed: Mid → Special Mid.

    (8+ sake)[2][3][6][P][P]- Hardening difference was changed. H: 1 -> 5; CH: 5 -> 9

    [3][P]- Technique avoids opponent’s technique was made more difficult.

    [1][P][K]- Delay input timing was changed.

    [6][K]- Damage was changed:21 → 19. Hit effect was changed.

    [6][6][K]- Damage was changed:21 → 24.

    (6+ sake)[2][3][6][K][P]- Damage was changed:10 → 12.

    (6+ sake)[2][3][6][K][P][P]- Hardening difference was changed. Damage was changed:20 → 18. G: ->; H: ->; CH: ->

    [1][K][K]- Damage was changed:19 → 17. Shift timing was changed for entering [G] to Down.

    [6][P][+][K]- Properties pertaining to the technique (post execution) were changed.

    (8+ sake)[6][6][P][+][K]- Hit effect was changed.

    (8+ sake)[4][3][P][+][K][P]- Hardening difference was changed. Damage was changed:20 → 19. Properties pertaining to the technique (post execution) were changed. Hit effect was changed.
    G: -7 -> -8

    [3][P][+][K]- Hardening difference was changed. Properties pertaining to the technique (post execution) were changed. G: -6 -> -5; H: 1 -> 5; CH: 5 -> 9

    [9][P][+][K]- Hit effect was changed. Evade direction was changed (back). (Back Turned, G: -4 -> -1)

    [K][+][G]- Hardening difference was changed. Technique avoids opponent’s technique was made more difficult. CH: 9 -> 6

    [6][K][+][G]- Properties pertaining to the technique (post execution) were changed. Strike attack level/type was changed. Hit effect was changed.

    (1+ sake)[2][K][+][G]- Damage was changed:12 → 10.

    (6+ sake)[2][K][+][G][K]- Damage was changed:13 → 10.

    [9][K][+][G]- Hardening difference was changed. Damage was changed:24 → 30. Strike attack level/type was changed.

    [1]or[7][P][+][K][+][G][P]- Hardening difference was changed. Damage was changed:17 → 18. Properties pertaining to the technique (post execution) were changed. H: 1 -> 5; CH: 3 -> 8

    [1]or[7][P][+][K][+][G][P][+][K]- Hardening difference was changed. Damage was changed:25 → 20. G: -3 -> -7

    (while running)[6_][P][+][K]- Hit effect was changed.

    (zabantetsu)[P]- Hit effect was changed.

    (tentouritsu)[P][+][G]- Strike attack execution frame was changed.

    (oushin)[K][P]- Hit effect was changed.

    (oushin)(10+ sake)[K][P][2][K][K]- Shift timing was changed for entering [G] to Down.

    (oushin)[K][+][G]- Hit effect was changed.

    (oushin)(8+ sake)[6][P][+][K][+][G][P][P]- Hardening difference was changed. Damage was changed:20 → 19. Properties pertaining to the technique (post execution) were changed. Hit effect was changed. G: -7 -> -8

    (oushin)(back turned)[P]- Hit effect was changed.

    (oushin)(back turned)[2][K]- Hit effect was changed.

    (oushin)(back turned)[K][+][G]- Hit effect was changed.

    (oushin)(back turned)[P][+][G]- Throw interval was narrowed.

    (choukarou)[K][+][G]- Hit effect was changed.

    (choukarou)(8+ sake)[6][P][+][K][+][G][P][P]- Hardening difference was changed. Damage was changed:20 → 19. Properties pertaining to the technique (post execution) were changed. Hit effect was changed. G: -7 -> -8

    (soukokukyuu)[K][+][G]- Hit effect was changed.

    (soukokukyuu)(back turned)[P][+][K]- Hardening difference was changed. Properties pertaining to the technique (post execution) were changed. G: -10 -> -8

    [P][+][G]- Damage was changed:45 → 40. Drinking Points 4 → 2.

    [6][P][+][G]- Cannot be thrown time was adjusted.

    [6][6][P][+][G]- Damage was changed:50 → 40. Drinking Points 2 → 4. Easier to Just Ukemi.

    [4][6][P][+][G]- Properties pertaining to the technique (post execution) were changed.

    (6+ sake)[4][1][2][3][6][P][+][G]- Damage was changed:15 → 10. Cannot be thrown time was adjusted.

    (opponent back to full wall)[4][P][+][G]- Damage was changed:65 → 70. Properties pertaining to the technique (post execution) were changed. Drinking Points 5 → 6.

    (opponent back to half wall)[4][P][+][G]- Damage was changed:65 → 70. Properties pertaining to the technique (post execution) were changed.

    (opponent back)[P][+][G]- Properties pertaining to the technique (post execution) were changed. Drinking Points 4 → 6.

    ---

    Above is the list of moves that were adjusted in Version A (From AM2's Website). The purpose of this thread is to keep a record of the changes to later update FS command lists (based on the Masters Guide). Note: "Hardening Difference" refers to actual frame change related to the attack being guarded (GD), hit opponent(H), or counter hit opponent (CH).

    Edit: Added additional information from Lettuce's Blog (mainly the actual frame changes to execution of a move and the "hardening differences."
     
  2. Kruza

    Kruza Well-Known Member

    XBL:
    Kruza
    The movelist for Shun can be found at the link below:

    FS Shun's movelist

    This spreadsheet file will continue to be updated as I come across more info to add in.

    Kruza
     

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