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Tekken and Virtua Fighter

Discussion in 'General' started by TechRomancer, May 22, 2008.

  1. TechRomancer

    TechRomancer Well-Known Member

    Before the title convinces you otherwise, this is not a flame war/superiority thread. It may be a little seething, though.

    Am I the only one that's noticed that Tekken has jumped on the VF train and blatantly ripped off many of its features? I know that video games taking inspiration and pages from each others book is to be expected, but this is ridiculous. I just watched some T5:DR and T6 videos on Youtube today and the first thing I notice is that the menus, screen, customization options are directly identical...the custom outfits and ranks (stolen from VF4), the data icons (VF4), the icons (VF4: Final Tuned), the list goes on. And Tekken 6 completely takes the cake. I don't know what to think. I play a bit of Tekken (mostly 4 and TTT) and I like it somewhat, but the copying of VF's features is just a bit much. Maybe I'm wrong; maybe Tekken came with it first and I'm just crazy. But someones obviously not being very original, here. And somehow, just somehow...Tekken gets the praise and is currently #1 in Japanese Arcades (don't know if this has changed recently)...
     
  2. Outfoxd

    Outfoxd Well-Known Member

    Tekken 6 takes my love of Tekken, rapes it, spits on it, and then tells it that it's a filthy whore that loved every minute of it.


    I'm a little nonplussed.
     
  3. Duck_King

    Duck_King Well-Known Member

    Tekken VS. Virtua Fighter...the never-ending saga continues.
     
  4. TechRomancer

    TechRomancer Well-Known Member

    I don't think anyone is really getting what I'm saying here.
     
  5. SDS_Overfiend1

    SDS_Overfiend1 Well-Known Member

    Don't for the basic throw escape animation also.
     
  6. Shag

    Shag Well-Known Member

    PSN:
    ShagPSN
    XBL:
    Shagnificent
    Its OK. After all, Namco actually paid Sega for use of their VF.net technology for Tekken 5.
     
  7. FatalRose

    FatalRose Well-Known Member

    Speaking of Namco rip offs, how are the customizations in Tekken 6? T5DR items/customizations sucked.
     
  8. Necro76

    Necro76 Well-Known Member

    aaah Tekken......... I think all's been said already. Yes, Tekken is a VF rip off. And is #1 because its VERY accesible. Even women in my country had Tekken 3 when the PS1 got popular. I had never seen a girl playing a fighting game before. Of course it was fun for them when they mashed buttons and the character on screen did stuff. Well, there u have it. Video games can be interactive art. ( VF5, Grim Fandango, Okami, Echochrome etc. ) Or they can be just tools for simple entertainment ( GTA, Halo, TEKKEN ) Its business. Its about making money. ( sad that such an abstract unnecessary thing rules the world ) They take an ingenuous concept from an obscure artwork etc, and they create a new thing imitating that "obscure artwork ". BUT making it acceptable to the formless masses so that it can be easily digested, losing all originality in the process.That process makes the original concept remain in obscurity, while the new one gets mass acceptance. This chain keeps repeating itself troughout history.
     
  9. Necro76

    Necro76 Well-Known Member

    ....(continued)..So Sega has a problem. How can they keep being original and STILL make money? Well, by understanding that there is an audience (gamers) for their work even if it is limited. They choose to retain them by consistently producing quality work ( VF4EVO,VF5,VF5R) , instead of trying to get mass ACCEPTANCE, they try to get mass EXPOSITION. Two very different things. Of course they WANT TO SELL U THE GAME AND MAKE MONEY, but they also want u to APPRECIATE the inherent beauty in their craft. The same happens to original obscure musicians etc. So along come the opportunists and choose to leave originallity and try to imitate based on what is accepted by the masses and make money. But, IMO, it is a shame when u have to rip off others brilliance in order to be accepted,consumed,chewed,........and then thrown away. like most pop stars. With VF, Sega has tried to evolve the craft while keeping its roots of being challenging and deep. Tekken just tries to be more accepted to keep selling more.
     
  10. Shadowdean

    Shadowdean Well-Known Member

    Sega lost a couple million bucks according to their recent financial statements. Maybe they need to make some games for broader audiences?
     
  11. TechRomancer

    TechRomancer Well-Known Member

    Seriously?
     
  12. Cuz

    Cuz Well-Known Member

    Now if Tekken could steal VF's dashing and crouch dashing, I might give the game another go at it.
     
  13. Jeneric

    Jeneric Well-Known Member

    Once again this debate is very one eyed on this forum :p

    It's not like VF doesn't regularly steal from Tekken too.
     
  14. PompousKristina

    PompousKristina Well-Known Member

    http://www.actionbutton.net/?p=328

    I found this hilarious negative review of Tekken 6 on Action Button. It's definitely worth reading. /forums/images/%%GRAEMLIN_URL%%/grin.gif
     
  15. SDS_Overfiend1

    SDS_Overfiend1 Well-Known Member

    VF has some thing from Tekken also. Notice in VF5 the launcher is everything now. Tekken characer always had fantasy type movements with their kicks as if the came out so effortlessly. In Vf4 Sega adopted this same style especially with Sarahs and Lei Fei kicks.
     
  16. tonyfamilia

    tonyfamilia Well-Known Member

    That was a pretty interesting read, thanks /forums/images/%%GRAEMLIN_URL%%/smile.gif
     
  17. TechRomancer

    TechRomancer Well-Known Member

    Thanks for the read.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">Once again this debate is very one eyed on this forum :p

    It's not like VF doesn't regularly steal from Tekken too.</div></div>

    I don't see any debate. And that wasn't the point of the thread. I wanted to know opinions. And I'm curious as to what VF took from Tekken. I don't think the increased/leniency of air combos counts; I think that was due to a new project manager on VF5. I don't think Yu worked on VF5, can't recall.
     
  18. Hyunster

    Hyunster Well-Known Member

    Things VF took from Tekken

    Low punch that can be blocked standing
    Whiffed throw animation
    Throws with execution time

    Tech roll (introduced in Tekken3, new to VF in VF4)

    These subtle changes made some fundamental shifts in VF strategies, a lot more so than many realize.


    Stance based characters (I am not sure if VF2 shun really counts)

    Bounce combos (Stupid in Tekken, even more stupid IMO in VF)

    Block animation for circular moves (Introduced in VF3 and taken off from the subsequent version. Actually I am not entirely sure which game came up with this first.)


    Flamingo Stance (Don't tell me it's a real Taekwondo move. It isn't) IMO, while Hwoarang's Flaimingo is cool in "the guy from the Drunken Master movie" way, they utterly screwed up Sarah by introducing it to her arsenal. She used to be a strong character now what they have done with half-assed flamingo stance.


    Boxer with swaying moves. (Brad maybe better/cooler/gayer/whatever but it's doubtful he would be the way he is without Steve.)
     
  19. dbGh0s7

    dbGh0s7 Active Member


    There is a horrible truth you need to realise: there is no originality left in the world. No matter what game you play or what movie you watch or what music you listen to, you're going to notice that you've seen/experienced/heard something like that before. Just don't think about it and it won't bother you so much.

    As far as games go: developers stick with the tried and tested stuff, because if an idea flops then it can easily make the entire company fold up (just take a look at how many game developers have gone down the tubes in recent years for trying new ideas). Any new idea/s for a game is VERY risky and most developers prefer to play it safe and stick with stuff that they know works, even if it means copying an idea or six from another game.

    There is no originality left in the world...


    Oh, another thing: game developers are a bunch of lazy sods. There is not a more lazy animal in this world then the game developer. Game developers will take EVERY single shortcut they can just so that they don't have to put in that extra time to get the job done right. This is another reason that most games are just clones of eachother and why our games are so full of bugs these days.

    Game developers favorite excuse: "due to time constraints..."
    uh-huh, yeah, sure, "time constraints", whatever you say guys.
    They just don't have the guts to admit that they are just lazy.

    Game publishers are even worse. Publishers are killing the gaming industry with their stupidity.
     
  20. dbGh0s7

    dbGh0s7 Active Member


    Oh crap! I know of a few game developers that bit the dust shortly after they "lost a couple million bucks according to their recent financial statements." Let's just hope that SEGA doesn't suddenly vanish like so many devs in recent years...
     

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