As many of you who have played Vf4 know it plays a lot more like VF2 than VF3 or VF3tb. I will quote from Yu Suzuki in Next Gen magazine lifecycle 2 volume 3 issue # 8 8/01 he said "Vf2 was a little more balanced. With Virtua Fighter 3 and 3tb we went for to much speed, to much complexity. The person who could put in their moves fastest usally won. I want VF4 to have gamers require to be aware of their position and terrain." Now Yu Suzuki is no doubt one of the best game developers of all time but, when I play VF3 arcade i have to be aware of my terrain and position because if I didn't I would either get knocked into a wall, fall out of the ring, or get popped into the air and if I was on uneven terrain, get juggled like nobodies buisness. VF3 is no dobt an unbalanced game, anyone could just walk up and play as a fast easy combo character like Pai and win. None the less that measly escape button was wreched, you could be about to attack and your opponent sidesteps. I had a five year old play against me and I got a few attacks in but they just kept sidestepping. Anyway, I agree with Yui Suzuki's decision and I just want to know, just to spark some conversation, do you think VF4 should be a sequel to VF2 or VF3. By the way, I know a website where you can secure a copy of VF4 on PS2, if you have a japanese PS2 and are willing to drop $87.00. U can just get a converter though, the website is www.videogamesjapanplaystation.com (could the adress be any longer?) When you get to the site go to product search and type virtua fighter 4. It should say that it was released Nov. 8th it's a typo but when you go to checkout it will say that you're pre releasing it.Game on and if u get it P.M me and when you get it we can discuss strategies n stuff.