1. Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!
    Dismiss Notice

VF4 Jeffry question

Discussion in 'Junky's Jungle' started by ice-9, Nov 30, 2001.

  1. ice-9

    ice-9 Well-Known Member

    I didn't get a chance to use Jeffry's d/b+P+K -- I was just wondering what Jeffry players use it for? I know it can net a low throw on counter, and that it takes a DP, but why use it instead of Jeffry's d+P+K?

    Any insights would be appreciated, thanks.
     
  2. ice-9

    ice-9 Well-Known Member

    Re: Other Jeffry questions

    1. Any use for his b,f,f+P+K?

    2. Am I mistaken, or does the u/f+K+G not hit opponents on the ground?

    3. Does his b+P+G throw take less damage when TR/QR?

    4. Anybody know which moves/throws will guarantee a pick up?
    - Backbreaker?
    - d/f+P+K+G?
    - d+P+K+G?
    - Triple Headbutt throw?
     
  3. LittleWild

    LittleWild Well-Known Member

    Re: Other Jeffry questions

    1. I haven't found a useful way to use that move.
    2. u/f+k+g is a ground attack.
    3. Yes if you TR/QR b+p+g does lesser damage.
    4. b,f+p is for sure.
     
  4. ice-9

    ice-9 Well-Known Member

    Re: Other Jeffry questions

    LittleWild, thanks for the response.

    2. u/f+k+g is a ground attack.
    3. Yes if you TR/QR b+p+g does lesser damage.
    4. b,f+p is for sure.


    2. When do you use the u/f+K+G?
    3. Do you know by how much? It's 60 points without QR/TRing right?
    4. Can the opponent QR/TR from the b,f+P?
     
  5. ice-9

    ice-9 Well-Known Member

    Re: b,f+P question

    For Jeffry's b,f+P combos, what is the required situation? Does it cause KD or a different kind of stagger (the non-recoverable kind maybe)?
     
  6. Nutlog

    Nutlog Well-Known Member

    Re: Other Jeffry questions

    4. Anybody know which moves/throws will guarantee a pick up?
    - Backbreaker? - No
    - d/f+P+K+G? - No
    - d+P+K+G? - Not sure
    - Triple Headbutt throw? - It's seems to be...

    f+P+K is still a pick-up (non-MC), but doesn't seem to work if you combo it (i.e.kenka-stab, then pickup is not guaranteed)
     
  7. LittleWild

    LittleWild Well-Known Member

    Re: Other Jeffry questions

    No prob.

    2. I usually use it after a MC with d+k+g. Then again you can also use it after any move that cause the oppnent to crumble. (ed. f+p+k)
    3. I don't know how much...roughly about 10 to 15 points lesser.
    4. No you can't. How ever, for a more damaging combination, you can follow up with K,K,P

    As long as b,f+P hits, the opponent will automatically crumble to the ground. You can do what ever you want during the animation. For example, you can input the d+P+G (Devils' claw) immediately while the animation is taking place.

    Do note that b,f+P's crumble animation is different from the crumble animation caused by a MC with f+P+K.
    If you hit the opponent with f+P+K as an MC, you can follow up with a low throw, which is not possible with b,f+P
     
  8. ice-9

    ice-9 Well-Known Member

    Re: Other Jeffry questions

    2. I gotcha, cool. I tried using the u/f+K+G as a pure ground attack, like Wolf's b,f+K+G but had limited success.

    4. Ah ha, I know what you're talking about. It's that collapse stagger animation that's non-recoverable and which isn't a KD. You get this animation every time, even on normal hit? Wow, not bad. I only used the move a few times, but couldn't remember if the stagger was KD or something else, or whether a counter was needed.
     
  9. akiralove

    akiralove Well-Known Member

    XBL:
    JTGC
    Re: Other Jeffry questions

    I think that hit actually is a KD, just not the same kind.

    The black book shows 3 types of KD, head (like Akira's QCB+P), stomach (Jeff's f+P+K), and leg (Jeff's d+K+G).

    AFAIK, only stomach leads to low throws. All are non-struggleable.

    Spolite
     
  10. CreeD

    CreeD Well-Known Member

    Re: Other Jeffry questions

    I was discussing this with Myke and some others last night... just to be sure -

    1. Head is when they fall forward onto their face, but there's no low throw.
    2. Body/Stomach is when they clutch their gut as they fall, and it takes a second... free low throw.
    3. Foot is when they drop to the ground and sort of roll over at the last second, like Kage's b,b+K+G

    That about it?
     
  11. ice-9

    ice-9 Well-Known Member

    Re: Other Jeffry questions

    Ah, I gotcha, was getting confused about the terminology. Thanks for clearing it up!
     
  12. Boumxyz

    Boumxyz Member

    I use it for as an opener for a low throw. If it hits I can combo a low throw right after it.. Same with d/P+K but this one is shorter range.
     
  13. Boumxyz

    Boumxyz Member

    Re: Other Jeffry questions

    1. Any use for his b,f,f+P+K?

    This move stagger if blocked

    2. Am I mistaken, or does the u/f+K+G not hit opponents on the ground?

    Use it with that combo b/f+p d+p u/f+G+K
    You can use it also in any combos you think you can add it

    3. Does his b+P+G throw take less damage when TR/QR?
    This throw if recovered ( pushed P+K+G) does a lot less dmg. It used to be very useful in VF2 but now very worthless.

    4. Anybody know which moves/throws will guarantee a pick up?
    - Backbreaker?
    - d/f+P+K+G?
    - d+P+K+G?
    - Triple Headbutt throw?

    By Pick Up you mean ? d+p+g ? if so
    Backbreaker no
    Power Bomb no
    Iron claw No
    Head butt No.

    if you mean jump on the guy u+p

    Backbreaker yes ( Can't be recovered )
    low throws NO
    Head butt NO
     
  14. Boumxyz

    Boumxyz Member

    Re: Other Jeffry questions

    As I said you can use u/f+k+g in any combo if done correctly.

    example of combo easily doable. if b,f+p hits do d+p u/f+g+k

    that throw not really useful but does around 60 without recovery

    Can't recover from b,f+p
     
  15. Aeon

    Aeon Well-Known Member

    Re: Other Jeffry questions

    OK, i may be wrong about this, but Jeff's b,f,f+P+K hits mid, but when fully charged hits high and is unblockable.

    Someone else please verify.
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice