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VF5 Ver.C Shun Command List

Discussion in 'Shun' started by Myke, Dec 16, 2007.

  1. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    VF5 Ver.C Shun Command List

    The Xbox 360 port is based on Version C.

    The summary of Ver.C changes, from akai's thread:

    Shun
    O | /forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/k.gif | -16 on Guard
    X | (2 drinks) /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif | ??
    X | (4 drinks) /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif | ??
    X | (6 drinks) /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif | ??
    X | (4 drinks) /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif | ??
    X | (8 drinks) /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif | ??
    X | (2 drinks) /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif | ??
    X | (4 drinks) /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif | ??
    X | (6 drinks) /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif | ??
    O | /forums/images/%%GRAEMLIN_URL%%/d_.gif/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif | Damage reduced to 20
    X | /forums/images/%%GRAEMLIN_URL%%/u.gif/forums/images/%%GRAEMLIN_URL%%/k.gif | ??Air hits eliminated??
    O | (ou shin) /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/k.gif | Damage increased to 18
    X | (sou koku kyuu, back turned) /forums/images/%%GRAEMLIN_URL%%/p.gif | ??
    X | (sou koku kyuu, back turned) /forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/k.gif | ??45 frames, -6 on Guard??
    O | (sou koku kyuu, back turned) /forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif | 60 frames, -7 on Guard, -2 on Hit, +1 on Counter
    O | (sou koku kyuu, back turned) /forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif/forums/images/%%GRAEMLIN_URL%%/p.gif | -15 on Guard
    O | (sou koku kyuu, back turned) /forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif | Normal hit downs opponent.

    O = change applies to command list data
    X = change does not apply to command list data

    If you find any corrections, or wish to discuss the command list, then post in this thread.
     
  2. MystD

    MystD Well-Known Member

    Soku Tan Sen Shuu is 0 on G, -8 on hit and down on CO. I think the -8 is a mistake, it should be more like +8.
     
  3. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    Thank you, confirmed move list corrected.
     
  4. akiramike

    akiramike Well-Known Member

    Shun's back turned soukoku P+K is high and can be stopped by low punch! And it doesn't track dodges anymore!
     
  5. MystD

    MystD Well-Known Member

    Is shuns Rising Attack frame data correct? Boku Ko and Tou Soku Tan Kyaku (face down feet towards) have to be like Ryuu Bi Kyaku (8K+G/8K). Now I'm wondering if the rest is exact.
     
  6. JHow77

    JHow77 Well-Known Member

    XBL:
    JHow77
    I'm not one to know frames very well but his rising version of the mule kick is much safer than the standing one.
     
  7. Combolammas

    Combolammas Sheep

    I just noticed a couple of errors in Shuns movelist.

    - df+P+K fully charged has wrong block & hit data (should be stagger, down, down)

    The drink points on SOU and BT SOU P+K+G, b+P+K+G and f+P+K+G are all wrong (should be +1 DP not +2).

    I think there was one more but I can't remember what it was.
     
  8. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    Thanks, edited. I think the one you can't remember is Back-turned SOU /forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/k.gif/forums/images/%%GRAEMLIN_URL%%/b.gif should be +1 dp instead of +2 dp?
     
  9. Ladon

    Ladon Well-Known Member

    PSN:
    Ladon---
    couple of errors:
    /forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/k.gif/forums/images/%%GRAEMLIN_URL%%/b.gif is DP+1
    BT SOU's /forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif sabaki is High, High (HP, HP), and sabakis HP, MP, EL, HK, MK, SK, and KN

    thanks
     
  10. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    Fixed. Thanks, Ladon.
     

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