Since the Shun and Pai threads have opened, may as well start a Wolf one. Here are my views on him from what I've seen in the videos (several bits of speculation here, as I obviously haven't played the game yet, so don't take this as gospel). Videos: vs Pai http://www.youtube.com/watch?v=si8OIZd2CAw http://www.nicovideo.jp/watch/sm11256710 (same vid as above) vs Sarah http://www.nicovideo.jp/watch/sm11251639 http://www.youtube.com/watch?v=nwUjVtUvEQo vs Jacky http://zoome.jp/desmo/diary/25 http://zoome.jp/rairaiken/diary/169 vs Blaze http://www.nicovideo.jp/watch/sm11274416 New stuff: Headlock position - similar to the Catch - can do several throws from it - so far, DDT (++), Jackhammer (++) and the new Falcon Arrow move have been shown Hellevator - new throw - suplex into sitout Rock Bottom - unknown command, does 65 points of damage Has a new heavy side kick which I assume will go into a hit throw of some sort or cause a crumple Has a push-away move similar to the ++ one in VF4Evo Has a new high Shining Wizard that looks like an auto hit throw (I'm assuming that it's done with ++) Neutral + Front Face Chop has been replaced by a Neckbreaker Altered Stuff: Normal Giant Swing damage has been reduced to 65 points with floor damage (possibly only 55 with exact recovery). Jackhammer is also down to 65 points Catch now has the old replace throw (++) from it Vertical Tiger Driver low throw now does 80 points of damage, has been reanimated and is possibly done with ++ ++ no longer causes bounce on standing normal hit + no longer knocks down on normal hit ++ is reanimated and while it may or may not allow for the Stunner hit-throw anymore, Wolf can transition into the headlock position from it (TK -> Falcon Arrow does 95 points of damage). He can also transition from RAW RAW has possibly been altered to give it more of a forward motion OR he has a new chest push bump move Assumption on Wolf's throws: With the changes to the throw direction system (i.e the lessening of directions for high throws), there was a chance of Wolf losing a lot of his throws. To remedy that, they've given him multiple different throw starting positions where I'm guessing more directions can be used than neutral, and . The positions so far are: Normal Catch Change Headlock I'm also of the belief that the Leg Hold position that was shown in the second video will be one as well. With these positions in mind, I reckon Wolf will have at least the same amount of throws as in R, if not more. If anyone has any new Wolf vids, info or speculation, post away!