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Virtua Fighter vs Dead or Alive discussion thread

Discussion in 'General' started by Blackula, Mar 11, 2013.

  1. VFhayato

    VFhayato Well-Known Member

    I bet this will happen in the near future
     
  2. Blackula

    Blackula Well-Known Member

    PSN:
    Blackula1981
    XBL:
    BlackulaReturns
    That's what we're hoping and that's why I created this thread on both here and FSD. We need to do what we can to hopefully act as a catalyst to get this project started. I really want this to happen.
     
  3. IvorB

    IvorB Well-Known Member

    PSN:
    Ivor_Biguns
    I'm not sure why this is even a thing actually. DOA is an also-ran fighting game that really isn't in VF's league. If we are talking cross-overs surely the one that makes the most sense is (and I know some will curse me for this)... Virtua Fighter vs TEKKEN. Yes, I said it. These games are the arch-rivals and the Grand Masters of 3D fighting games so it seems a no brainer to me. Having said that, considering the state Tekken is in at the moment, it would be best to keep Namco's involvement to a minimum.
     
    Pai~Chun and Chibiaya like this.
  4. Rodnutz

    Rodnutz Well-Known Member

    PSN:
    XxRodnutzxX
    XBL:
    XxRodnutzxX
    I could read these bios all day. Damn they are good!
     
    VFnumbers likes this.
  5. Blackula

    Blackula Well-Known Member

    PSN:
    Blackula1981
    XBL:
    BlackulaReturns
    This thread isn't a praise VF and shit on DOA thread. As much fun as a VF vs Tekken would be, I think a lot more work would have to go into that one. Either converting VF characters to a 4 button layout or the Tekken characters to a 3 button layout is going to take a lot of work.

    Team Ninja already showed that the VF characters work well together with the DOA characters, and there wasn't much that Team Ninja needed to change about them to fit their system. VF vs DOA is definitely the way to go in my opinion.
     
    NightAntilli and Alexandre XI like this.
  6. Alexandre XI

    Alexandre XI New Member

    The differences between tekken and VF are way too different IMO and I don't think that would work; movement, button layout, core design, juggling, wake up game, etc.. It just wouldn't.. VF x DOA would be less of a hassle. Wake up system and button layout is nearly the exact same, both games have true sidestepping and it'll be much easier to convert the DOA characters over to VF's engine. So what, DOA isn't as competitive as VF (DOA scene is trying to get their though). But both games have more in common than any 3D fighter to make the cross over work. I think both TN and AM2 could take the experience from each other as well; DOA having great stage designs, character renders, and story mode. AM2 having good online netcode, great at making game mechanics, balancing, and customization. Not to mention, it'll be beneficial for both games and it's communities, seeing more DOA players cross over to play future VF games and vice-versa.
     
    Berzerk and Blackula like this.
  7. Dragonps

    Dragonps Well-Known Member

    PSN:
    ENGDragon83
    XBL:
    ENGDragon83
    Thank you all for your praise of the fansite, me and a friend created it and we both came up with the story's for characters. Been really busy so not had time to do the next story (which is Jackys)
     
    Rodnutz likes this.
  8. nou

    nou Well-Known Member

    I don't know if fans crossing over could happen, but never say never I guess.

    VF isn't flashy enough for DOA players (well a lot of players actually, haha)

    and DOA doesn't have enough tech for VF players. This idea serves as a middle ground, no?
     
  9. Blackula

    Blackula Well-Known Member

    PSN:
    Blackula1981
    XBL:
    BlackulaReturns
    Marry the best of both worlds.
     
  10. Pai~Chun

    Pai~Chun Well-Known Member

    XBL:
    Lishao Tao GPK
    What happens if the VF cast are top tier again though? The DOA guys all howl for a patch (again), and suddenly something looking like this becomes S-Tier?

    [​IMG]
     
    nou likes this.
  11. IvorB

    IvorB Well-Known Member

    PSN:
    Ivor_Biguns
    Fair enough I guess. The four button to three button conversion is already a huge headache in the making. Would be nice to have some guest characters from Tek in VF though. I like this whole cross-over tradition.
     
  12. FakeSypha

    FakeSypha Active Member

    PSN:
    FakeSypha
    I don't want to turn this into some baseless tier-discussion, so I'll say sorry in advance, lol. I'm no Bass player, but I reckon he isn't top tier in DOA5. He is high tier, but still not in the top.
    Again, what's with the looks, lol? (that pic is from DOA3 if I'm not mistaken, tho).

    Btw, I kinda agree with some of the designs from DOA5 characters are a bit ridiculous and/or have heavy innuendo in them. But who cares? that's not what makes a good fighting game.
    I mean, if you were to criticize DOA, you got plenty of gameplay stuff to rant about. And most of that stuff has already being talked down the most prominent DOA forums. So educated DOA players won't even argue with those flaws, even considering that while they agree they're pretty much saying the game is trash.

    Anyway, I've put some more thought into this VFxDOA thingy. I like the idea (with the considerations I stated early on the thread, mind you), but If I had to choose I'd rather have AM2 to focus on the next VF game.
    The crossover idea is cool, and I think it could work if done in the right conditions. Too much DOA influence (on gameplay mechanics) and the game is doomed. That's my fear.
     
  13. Blackula

    Blackula Well-Known Member

    PSN:
    Blackula1981
    XBL:
    BlackulaReturns
    For the longest, I actually was hoping that VF vs Tekken would eventually be made, but the more time that passed and the more I thought about it, the more it just made sense to actually do a crossover with VF and DOA since the work would be very minimal.
     
  14. Blackula

    Blackula Well-Known Member

    PSN:
    Blackula1981
    XBL:
    BlackulaReturns
    And that's why for a game like this, my preference would be that the fighting engine be more like VF's system but the presentation be more like DOA's.
     
  15. WiZzYx

    WiZzYx Well-Known Member

    PSN:
    WiZzYx3DG
    XBL:
    WiZzYx3DG
    Brad Wong have no chance against Shun Di, without a massive rebalanced on both characters (obviously in the VF universe, without the triangle system of DoA)...the same principle applies to Kokoro vs Akira, or Zack vs Brad Burns (although is less notorious in the last examples). :p
     
  16. Blackula

    Blackula Well-Known Member

    PSN:
    Blackula1981
    XBL:
    BlackulaReturns
    Well, with Brad Wong vs Shun Di, we can't just assume that Brad Wong would have no chance. Consider this. Shun has to drink just to use a lot of his stronger moves. Brad Wong does not. His whole moveset is available from the very start.

    Kokoro vs Akira is an interesting one. Both characters are super linear but now we're talking about putting them in a VF type system where the sidestep works so much better. Unlike in DOA where strings will sometimes track mid string, Kokoro's strings would be more easily avoidable. I would agree and say Akira definitely takes this one.

    Zack vs Brad Burns is a no brainer. BRAD BURNS!!! ;) ***looks at avatar***
     
  17. IvorB

    IvorB Well-Known Member

    PSN:
    Ivor_Biguns
    Brad Wong is a masher's paradise.
     
    Pai~Chun likes this.
  18. IvorB

    IvorB Well-Known Member

    PSN:
    Ivor_Biguns
    Yeah I think it would be impossible to translate all the four button moves to a three button controller then all Tekken players would b*tch about missing moves. Actually considering how hardcore the two respective fanbases are, this game would probably be asking for trouble.
     
  19. Blackula

    Blackula Well-Known Member

    PSN:
    Blackula1981
    XBL:
    BlackulaReturns
    Not only that. Another thing to think about are stance changes. When Tekken characters do a move, they always return to their initial stance. Their foot forward never changes unless you're using Hwoarang.

    In DOA, open and closed stance does play a role.
     
  20. WiZzYx

    WiZzYx Well-Known Member

    PSN:
    WiZzYx3DG
    XBL:
    WiZzYx3DG
    Like Pai, Jacky and Brad Burns? I don't think so.
     

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