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what would be the perfect fighter?

Discussion in 'General' started by Shadowdean, May 14, 2001.

  1. Shadowdean

    Shadowdean Well-Known Member

    How would you design it? What key features would you include? How would your play mechanics work? I am interested, since this is a very intelligent gaming community, to learn how you would make the "perfect fighter".

    "Victory can be anticipated, but not assured" Sun-Tzu
     
  2. Drunken_Master

    Drunken_Master Well-Known Member

    i would make a whung chun fighter that would seem crap at first but after experts masters him would find him to be one of the best. the fighter would be able to do things like sticky hands and slow down and spoils the others fighters attacks.

    'Strong body but a weak mind' Sam Seed from Drunken Masters
     

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