I realize that my responses in the two other threads are making me seem anti-stat. So I guess I'm going to take this opportunity in writing why I think studying frame stats can be very helpful in improving your skills and understanding of the game. If you ask any casual gamer what the difference between 8 or 12 frames is (in a 60 frames/second pace) that casual gamer would say "can't tell in real life." To the non-stat or non-experienced VFer, Wolf's punch will seem just as fast as Kage's. Well the answer is that there IS a big difference between 8 or 12 frames. Knowing the statistical properties of certain moves/techniques will improve your general understanding of the game greatly. The other big reason is that knowing the frame properties of an attack will allow you to better match up what a frame feels like in a game situation. For example, I can tell the difference in the speed between Kage's elbow and Kage's sidekick and knowing the stat frames behind each move helps me improve my ability to guage those frame stats. Combine these two reasons together and it's clear why you should take the time. When someone tells you that you need to input the throw in the 11-12 frame of a low kick counter not only will you know what the guy is talking about but you can actually tell in real game time when approximately to input that throw.