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Wolf VF4>> Wall Techniques & Combos....

Discussion in 'Junky's Jungle' started by BK__, Jan 26, 2002.

  1. BK__

    BK__ Well-Known Member

    well, i was at the london casino today playing with mi' old buddy Wolf, i'll just post a couple of stuff i found, since i've got nothing else better to do...

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    WALL TECHIQUES:
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    The HC+p,p combo can lead in to many combos near a wall
    i.e, 2 low kicks or a f+p,p, also, there were some good techniques into wall throwing too,... examle..

    1> b,f+p (near a wall) d,p+g (crumble into wall), CD into a d,f+p+g
    2> f+p+g stance into d,f+p+g (near a wall), CD into a d,f+p+g

    Also, the arm-lock swing is now also a wall throw (opponent's back facing wall)... i have yet to see his back-turned f,p+k+g wall pounce though, i've seen lion's and kages (^_^)....

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    COMBOS:
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    i worked out a few which i was not familiar with, perhaps others may already seen them...

    1> b+p (knock down) ~ p ~ b,f+p+k ~ b,f+p+k
    2> b+p (knock down) ~ p ~ b+k+g, k ~ d+k
    3> b+p (knock down) ~ half circle backwards+p ~ b,f+p+k ~ b,f+p+k
    4> b+p (knock down) ~ d+p ~ low drop kick
    5>b,f+p+k ~ HC(backwards)+p ~ b,f+p+k ~ b,f+p+k
    6>b,f+p+k ~ HC(backwards)+p,p ~ d+k

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    HELPFUL MOVES:
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    the move i found most helpful was the new evading side throw (d/u,p+g+k), it's also a clever way of keeping inside the ring when people try to combo you out...

    my second, was the b,b,p+g charging throw into back-throw stance, it's extremely helpful as it evades the opponent's first attack (i.e flipkick or knee) and retaliates into a back-breaker or a push move where you could crumble them against the wall for a running barge..

    my third is the b+k+g,k ... it's a great juggling extra and has quite a long reach too, it's nice after a b+p, and is surprisingly quite swift...

    well, that's all i got to say, feel free to comment on anything..
     
  2. alantan

    alantan Well-Known Member

    At one of the stage, wolf can knee Vanessa at the beginning of the round and p,g,ppp (hit wall) pounce.
     
  3. BK__

    BK__ Well-Known Member

    hey, not bad, any other findings?...
     
  4. Yupa

    Yupa Well-Known Member

    Yes, Wolf's dodging throw is by far the best built in dodge attack. Akira's tracks/hits real well, but it does terrible damage (20 pts) /versus/images/icons/tongue.gif
     
  5. SummAh

    SummAh Well-Known Member

    Hey yupa /versus/images/icons/smile.gif

    Just a tiny question~

    isn't the dodge->throw attack easily reversible?
    I seem to have no trouble with it at all~

    opinions anyone?
     
  6. feixaq

    feixaq Well-Known Member

    Yes, Wolf's dodging throw is by far the best built in dodge attack. Akira's tracks/hits real well, but it does terrible damage (20 pts)

    But, you can break Wolf's dodging throw out of reflex, just hold Back and jam P+G a few times when you hear/see Wolf go for the dodge throw.
     
  7. Yupa

    Yupa Well-Known Member

    I just haven't seen it enough to react properly... I think I've stopped it the most by either crouching or low punching.

    Thanks for the tips Chris and Fred!

    BTW, Wolf's dodging throw is another catch throw that can be escaped...
     

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