In keeping with the spirit of Deniz, I figured I'd go ahead and start this one off... Arrow knuckle Real is not a charge attack, but is indicated as one. Hence it requries no "charging" to guard crush. Arrow knuckle forces crouch on hit, but is not noted. Goes without saying that it also causes a "slam" in a float combo, but using that in a float is so hard, you may just want to leave it out. The running shoulder attack is a special type of mid. It can be blocked crouching and gives the old tumble over animation for Wolf when he gets blocked. The f+K+G rolling sobat does not require a MC to stumble, like the note currently says. The d/f+K+G thrust kick guard crushes on blocking it, but there's no note. The wall throw version of the P+G throw needs a wall stagger note on it. Right now it looks like they're exactly the same.