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yikes!! 112 damage lei combo..

Discussion in 'Lei' started by BK__, Jul 29, 2002.

  1. BK__

    BK__ Well-Known Member

    it works only on the opponent's back i'm afraid but it mixes a standard combo with a heafty stagger setup.

    [2]+[G]+[P]+[K](stance) ~ [P]+[K](stagger) ~ [6][6_]+[K](hold for stance) ~ [2]+[G]+[P]+[K](stance) ~ [K] ~ [2]+[G]+[P]+[K](stance) ~ [P] ~ [P]+[K] ~ [9]+[K]+[G]

    the only thing i need people to test is that the rising kick appears to be strugglable (atleast doesnt launch on certain occasions) however a simple kick in the u+p+k+g stance will launch the opponent a fair height also, could someone toy with this and post back?

    a good way to setup the opponent to strike in their back is to use the ol TR trap..

    [4][6][P]+[K](opp falls forwards) ~ [6_][P][P][P]

    if opponent tech rolls to the side, just knock p+k to start the setup giving an unescapable hit in the back!
     
  2. BK__

    BK__ Well-Known Member

    hmm.. i guess this was a waste of time....
     
  3. nycat

    nycat Well-Known Member

    <font color="ffffcc"> 11 hit combo... Thx for posting. </font color> Unfortunately I have to take apart both of our sticks tonight for requisite repairs.
     
  4. Guest

    Guest Guest

    I hate all Lei Feis.He is cheap.
     
  5. Foondogg

    Foondogg Well-Known Member

    spoken like a true N00B
     
  6. BK__

    BK__ Well-Known Member

    siddown and use him, u might actually like it....
     
  7. archangel

    archangel Well-Known Member

    NICE COMBO BEEN TRIED AND TESTED ON ME ALREADY
     
  8. ken

    ken Well-Known Member

    TR trap combos can be setup with any Headcrumble moves

    [TG][P], [4][P][P]
    QCF[P], [4][P][P]
    [4][6][P]+[K]

    [2][P]+[K]+[G], [P]+[K] (fully charged)


    [4][P][P]
    is the best followup after a head crumble.

    The [6][6][K] component of the combo can be struggled out of.... difficult but doable.

    To avoid simply identify the face down head towards fall down posture and don't TechRoll. QuickRise is safe as well.
     
  9. gaishou

    gaishou Well-Known Member

    ive got some nice dmamging ones with lei, cant remember them off my head. but he is becoming a violent favorite of mine as of lately....
     
  10. lau_fists

    lau_fists Well-Known Member

    Lei Fei is about as far from cheap as you can get. I'd read
    several summaries of Lei that suggest his combos are "weak" and
    heard people complain that he is slow. This is false on a large scale.
    Lei's combos are sickeningly hard, fast, and precise, his sabaki (the forward K, P on
    risers; I THINK this is a sabaki, but I am a rookie) is deadly as a flowchart starter and
    his reversal is the best in the game. Lei can come back from tons of damage in any
    given round, better than any character I've ever used. Truly, Lei is a force, his Shaolin
    Boxing is the best represented fight technique in the game, and once you get those 5-stance
    offensive waves flowing and cascading onto the opp., there aren't many characters who can do
    what Lei can do.
     
  11. BK__

    BK__ Well-Known Member

    "b+p,p is the best followup after a head crumble."

    i am well aware ken, but the [6][P][P][P] automatically finishes in the right stance to simply tap [P]+[K] and charge forward with out a fast stance switch. Also the [4][6][P]+[K] is lei's quickest & most reliable crumble move so this is why i suggested this particular combination.

    meh, if the rising kick is struggleable, i urge people to toy with other combinations to do with this setup (if u havent already) it is certainly damaging..

    BTW, i am also aware that the opp has to tech roll to the "side" for the dashing punch to connect which is what i originally mentioned anyway... /versus/images/icons/grin.gif

    but thank you for your reply, it's about the only one who actually got back to my original request...
     
  12. GaijinPunch

    GaijinPunch Well-Known Member

    I admit, while Lei Fei does a lot of damage (too much I think, and he's one of my favorite characters) he's definitely not 'cheap', as he's got more weaknesses IMHO, then some of the other characters.

    He's unfortunately VERY readable, and a lot of his attacks leave you wide open. I think Jacky, Vanessa, (and Goh for Evo) have a decent edge on him with their strong evasive attacks, which don't knock him down either. Also, w/ Jacky & Vanessa (and another other character that can reverse mid punches to an extent) the Senshippo is out of the picture, lesten you be reversed!
     
  13. lau_fists

    lau_fists Well-Known Member

    Lei is extremely readable. Is Lei compromised then, or is it a
    matter of being able to change the stance and therefore the
    attack while it's happening? Since so many Lei series are recognizable
    and blockable, I'm wondering what the solution is when you've got a
    player laying on the G button and who wait for Lei to go through his
    complicated motions. Throwing against the G is obvious, but Lei seems to
    take longer in G recovery. Back-turned attacks, then, from TG? The
    D P+K, P or DF P+K, P or K? The first parts of the series may miss, but the
    unexpected BT K or P may get the opp. when they attack(?(.

    And are there premier Lei players out there? Vids? Someone who is really
    winning with the character? I don't hear a lot about excellent Leis.
     
  14. BK__

    BK__ Well-Known Member

    Lei has alot of move prioirty & complicated movement, this makes him both hard to throw, and hard to anticipate wether it may be CPU, expert, or beginner.

    remember that lei has alot of strings & linear combinations, but can be finished early into other stances or setups, a series is easily exicuted by lei players of any level, so what makes you think he is easily "readable"? if anything, he is even harder to read than boring akiras or same-old jacky's...
     
  15. lau_fists

    lau_fists Well-Known Member

    I think I mean if you know your Leis, you'll see their stance and comprehend most of the major-damage moves from that stance, and as the fight goes on you'll see patterns from the stances, so if Lei does >>K+G, P to TG then you know Leis wind up animation on the punch and can block. I have a harder time reading Jackys than Leis, as I don't know HOW to read Jackys...and I've yet to figure out why. But let me say that I play a better Lei than any character so far, and I believe a Lei in constant movement, striking and stance-shifting, is not nearly as readable. Still (if you play Lei especially), the you pretty much know what's coming. The great thing about Lei is that he operates from a small point (stance) and expands quickly outward (like a tornado funnel), and withdraws again to the point. Lei engulfs opps. rather than swarming them like some boring-ass Lau or Jacky. That's what makes Lei so unique as a fighter.

    By the way, I'm still trying to find an answer to who the best Lei players are, and where clips of Lei battles can be found. I've yet to find Lei clips in MEDIA (at least not ones I can manage to download).
     
  16. Goro

    Goro Well-Known Member

    It is indeed possible to struggle out of the rising kick, this combo never works on the computer in kumite, at least not around the subjecter level when i first tried it, but it have gotten it to work many times against friends and in training so i know i can execute it.
     
  17. BK__

    BK__ Well-Known Member

    agreed.... such a great opportunity is ever so tightlly escapable! *goes back to the drawing board*
     
  18. GaijinPunch

    GaijinPunch Well-Known Member

    A few points:

    1: The reason I say he's readable, is that most of his moves are from a stance. Even if he stops mid-combo to change stances, you've still got a split second to see it coming.

    2: There are a few guys considered high-level Lei Fei. Heruru is one that comes to mind, but I Think a guy on my team is better - Mukoyoshi Nonfat. Ask Ice-9, who's seen him. Amazing, and the guy never sweats.

    On that note, while Mukoyoshi is way higher level than me, I've beat him on more than a few occasions. I can beat his Lei Fei more than his Akira, which is technically not as good. You've just got to know how Lei works.
     
  19. lau_fists

    lau_fists Well-Known Member

    Never sweats? What's he do for a living, professional safecracker?
    Assassin?

    I keep reading about resentment over Lei's button-masher status...
    this has nothing to do with higher-level play. Mashers aren't in
    tournaments, that's just the guys in the street. I'd think Lei is
    as hard as Aoi or Lion to win with higher up. Satisfaction derived
    from an advanced Lei has to be sweeter than with a jiveass Jacky...
    besides that, you will never win anything in your whole life in the
    silky smooth way Lei wins. Just as pretty as peanut butter.

    All I can say is, I'm glad Lei's around, cause I'd never win against
    anybody without him. Lei's just one of the better offensive forces in
    the game, period. I just wish to god he had more throws.
     
  20. BK__

    BK__ Well-Known Member

    gaijinpunch, with all due respect.. you are not learning much how lei works, only the person who is using him..

    also, i'm afraid what you are saying can easily be said for any character.. "knowing how lei works" is like having a rough idea of any character' s play, but it does not stop him from causing serious damage from a single setup after a series of high to low attacks & canceled stances.. (which lei is increadibly good at..)

    even anticipating his low kick setup from the [8]+[G]+[P]+[K] stance can be irritating after fast stance switching coz he rises in the stance quickly & drops quickly... after this, he is able to perform a rising kick launcher into anything he wants.. even his [3]+[G]+[P] throw can lead into a powerful [P]+[K][P][P] or [3][3]+[P][P] ~ [K]+[G], so a flow of damage is quite hard to avoid..

    if u want another lei player to add to the list, hadoken from nomercy is one to look apon as i normally see him using lei, kage & shun.
     

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