VF3 / Kage [ print friendly ] [ command view ] Famitsu Translations : KAGEMARU
All information copyrighted by SEGA AM2 and
Weekly Famitsu Special Edit (Jan 97)
Translation by Sitson Lee (eflower@engsoc.carleton.ca)
Shuntaro Eguchi
Kage concepts
=============
PG/PKG
======
P -> P (if blocked it's uncounterable)
P -> elbow
P -> throw
P -> lowkick (MC) throw
P -> E (unstable opponents)
Elbow
=====
Elbow (stagger) -> sidekick
Elbow (stagger) -> lowkick (MC) -> Throw
Elbow (stagger) -> crouchdash to avoid throw escape by opponent and to get
missthrow animation, into a MC or throw
Elbow (stagger) -> throw
u/f+KG
======
This move was used by a few players in Montreal. I didn't know it had
such good potential.
u/f+KG -> E (if opponent tries to counter)
u/f+KG -> lowkick (MC) -> throw
u/f+KG -> crouchdash -> throw to avoid PK counters
d+K
===
d+K (MC) -> heelkick (MC)
d+K (MC) -> throw
d+K (MC) -> K,G for opponet's miss throw animation
f+PG throw followups
====================
-uppercut x2
-hopkick (u/f+K) -> b,b+KG -> d+K
-d/f+KG
-kickflip
-anything you can think of man...
Aircombos
=========
u/f+KG (MC) on bounce -> uppercut (f,d,d/f+P)
" " -> kickflip (u/b+KG or u/b+K)
" " -> b/d+K side sweep
TFT next to wall -> kickflip (opponent takes more damage than usual)
Sidekick (MC)-> PKG -> Uppercut
TFT -> Knee -> PPb+P -> Uppercut
TFT -> Knee -> PPP,u/b+K
TFT -> Knee -> PK -> f,f+K
TFT -> f+PK -> Kickflip (this is an interesting one.. you have to
connect it to find out. Your opponent switches side and the kickflip
still connects!)
TFT -> u/f+KG -> PKG -> d+P -> Uppercut
TFT -> anything you like!
Shinshodan tricks
=================
Shinshodan (MC) -> Roll into Uppercut float
This one is a tricky one! 8)
That's flying buttbomb (when landing) -> (buffer) Shinshodan!
You'll get a suprise there and probabaly a MC into the UpperCut float
On Wolf's Stage.. Play a hit and run.
Connect a move, and Roll away or Cartwheel away until your opponent
catches up to furstrate him/her more with a hit and run.
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