home forums media events chat links about us tour guide
Famitsu Translations : KAGEMARU

All information copyrighted by SEGA AM2 and 
Weekly Famitsu Special Edit (Jan 97)

Translation by Sitson Lee (eflower@engsoc.carleton.ca)
               Shuntaro Eguchi 

Kage concepts
=============

PG/PKG
======

P -> P (if blocked it's uncounterable)
P -> elbow
P -> throw
P -> lowkick (MC) throw
P -> E (unstable opponents)

Elbow
=====
Elbow (stagger) -> sidekick
Elbow (stagger) -> lowkick (MC) -> Throw
Elbow (stagger) -> crouchdash to avoid throw escape by opponent and to get
			missthrow animation, into a MC or throw
Elbow (stagger) -> throw

u/f+KG
======
This move was used by a few players in Montreal.  I didn't know it had
such good potential.

u/f+KG -> E (if opponent tries to counter)
u/f+KG -> lowkick (MC) -> throw
u/f+KG -> crouchdash -> throw to avoid PK counters

d+K
===
d+K (MC) -> heelkick (MC)
d+K (MC) -> throw
d+K (MC) -> K,G for opponet's miss throw animation

f+PG throw followups
====================
-uppercut x2
-hopkick (u/f+K) -> b,b+KG -> d+K
-d/f+KG
-kickflip
-anything you can think of man...

Aircombos
=========

u/f+KG (MC) on bounce -> uppercut (f,d,d/f+P)
 "             "      -> kickflip (u/b+KG or u/b+K)
 "             "      -> b/d+K side sweep
TFT next to wall -> kickflip (opponent takes more damage than usual)
Sidekick (MC)-> PKG -> Uppercut
TFT -> Knee -> PPb+P -> Uppercut
TFT -> Knee -> PPP,u/b+K
TFT -> Knee -> PK -> f,f+K
TFT -> f+PK -> Kickflip   (this is an interesting one.. you have to
connect it to find out.  Your opponent switches side and the kickflip
still connects!)
TFT -> u/f+KG -> PKG -> d+P -> Uppercut
TFT -> anything you like!

Shinshodan tricks
=================
Shinshodan (MC) -> Roll into Uppercut float

This one is a tricky one! 8)
That's flying buttbomb (when landing) -> (buffer) Shinshodan!  
You'll get a suprise there and probabaly a MC into the UpperCut float

On Wolf's Stage.. Play a hit and run.
Connect a move, and Roll away or Cartwheel away until your opponent
catches up to furstrate him/her more with a hit and run.






              
Virtua Fighter and all related material © SEGA
VFDC © 1997-2006