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Famitsu Translations : LAU

All information copyrighted by SEGA AM2 and 
Weekly Famitsu Special Edit (Jan 97)

Translation by Sitson Lee (eflower@engsoc.carleton.ca)
               Shuntaro Eguchi 

Lau concepts
============

Just flow chart the moves below starting from the "leads" and you'll
know why Lau is a monster to play against.  Just to so many $@#%!@
options you have to worry about.

UpKnP followups
===============
UpKnP -> elbow
UpKnP -> elbow (stagger) -> single palm (canned combo)
UpKnP -> elbow (stagger) -> sidekick
UpKnP -> elbow (stagger) -> d,f+K
UpKnP -> f,d+K (sweep)
UpKnP -> throw
UpKnP -> P,b+P

P,b+P
=====

P,b+P,f+P (canned)
P,b+P,d+P -> PP followups
P,b+P     -> TT sweep
P,b+P     -> E  (interesting one, if opponent is always desperate
to get you no matter what)

P options
=========
P -> P,b+P
P -> elbow -> elbow followups
P -> f,d+K
P -> throw


K+G Combos
==========
K+G (MC) -> b,b+P, d+PPPd+K
rising attack -> K+G (MC) into float combo assuming opponent is
conditioned to throws

ST followups
============
Throw
SuperKn (anticipate for MC usage)
LgKn

Power of TigerKick
==================
TK      -> PPx followups
TK (MC) -> float combo
TK      -> sweep  (this one is if the TK was blocked a sweep is
good followup due to good advantage time)

A sexy  low attack  (f,d+K)
===========================
This move can beat Akira's SgPm when executed at the same time due
to the dynamics of both character's positioning the SgPm will not
go into hit detection and the Lau's Sweep will win.

Float combos
============
UpKn,PPPd+K  (no brainer)
UpKn, b,b+P, d+PPPd+K
P,b+P,d+PPPd+K
UpKn,SuperKn, PPPd+K
u+P (MC), SuperKn on bounce, b,b+P, d+PPPd+K

CounterThrows
=============
d/f,d/f+PG
f+PG
b,d+PG
b,f+PG



              
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