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       Pai Chan Dojo 
      Select Combos 
      Only "true" non-QR/TR-able combos listed. Obviously, other 
        combos from other float starters are possible, but not necessarily listed. 
        I have not personally tested all of these combos. If you have a combo 
        that you think should belong here, please e-mail 
        me. If there is a combo below that requires certain criteria which 
        I did not list, also please let me know! 
      I have highlighted recommended combos in italics; by "recommended," 
        these are combos that I feel you should definitely know and be able to 
        pull out at any time. 
       
      Scoop (D,f+P) - Counter 
        Puncture Fist (f,f+P) - Counter 
        Retreating Chop (d/b+P) 
        Standing Kick (K) - Counter 
        Blue Leg (f+K) - Counter 
        Blue Rising (Bokutai P+K) 
        Reverse Kickflip (u/f+K+G) 
          
      
         
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             Follow Ups 
            P > P,P,P,d+K 
            P > P,P,K,K 
            P,P,P,K 
            P,P,P,f+K 
            P,P,P,b+K 
            P > K,K > d/f+P 
            f,f+P,K 
            P > u/f+K 
            P > D,f+P 
            K,P,K 
            K > f,f+P,K 
            f+K,K 
            P > P > K,P 
            P > D,f+P > u/f+K,K 
              
               
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             Comments 
            Take out P against HWs on normal, add P for MC/LWs 
            Take out P against HWs on normal, add P for MC/LWs 
            Counter, brain dead easy combo 
            MC, for distance 
              
            Nice alternative, solid damage 
            When float too low for P to connect (e.g. K normal hit) 
              
            Crouch dash and then D,f+P 
            Best after standing K 
            MC 
              
            Take out P against HWs 
            MC, for LWs; nearly 40% damage 
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      Lunging Fist (b+P) - SKD 
      
         
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             Follow Ups 
            u/f+K,K 
            f,f+P,K 
            P > f,f+P,K 
            D,f+P 
            K,K 
            K,P,K 
            P,P,K,K 
             f+K,K 
            u+K+G 
            f+P+K+G > u/f+K,K 
              
               
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             Comments 
            Valid follow up, even when the b+P doesn't SKD 
            Slightly more damaging than u/f+K,K 
              
              
              
              
              
              
              
            Low throw can be escaped, use to switch positions 
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      Low Blue Fist, Punch, Uppercut (d/f+P, P, f+P) 
      
         
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             Follow Ups 
            P > P,P,P,d+K 
            P > P,P,K,K 
            P,P,P,K 
            P,P,P,b+K  
              
              
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             Comments 
            Take out P against HWs on normal, add P for MC/LWs 
            Take out P against HWs on normal, add P for MC/LWs 
            Counter, brain dead easy combo 
            For distance 
              
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      Chartwheel (f+K+G) 
        Blue Sky Kick (f,f+K+G) 
      
         
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             Follow Ups 
            P > P,P,P,d+K 
            P > P,P,K,K 
            P > f,f+P,K 
            K,K 
            P > u/f+K,K 
            K,P,K 
              
              
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             Comments 
            Counter, take out P against HWs 
            Counter, take out P against HWs 
            Counter, take out P against HWs 
            On normal hit 
            Counter, take out P against HWs 
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      Stumble Trip (b,d+P+G) - None Guaranteed 
      
         
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             Follow Ups 
            f,f+K > f,f+P,K 
            f,f+K > u/f+K,K 
            f,f+K > f+K,K 
            f,f+K > f+P  
              
              
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             Comments 
            Most reliable, use jump K as guessing game if f,f+P blocked 
              
              
            f+P guaranteed if f,f+K staggers 
              
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      Other Miscellaneous 
      
         
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             Combo 
            d/f+P+G > u/f+K,K 
            f+P+K+G > u/f+K,K 
              
               
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             Comments 
            Guaranteed 
            Guaranteed; f+P+K+G front low throw 
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      ice-9's Pai Chan Dojo 
      
      ice-9; published December 31, 2001; last updated January 
        11, 2002 
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