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VF4FT Lau Arcadia Issue 52

Jun 11, 2022
VF4FT Lau Arcadia Issue 52
  • Text: Chakki
    Translation: noodalls


    To show your power like before, you'll have to get used to the new changes(top)

    Although it could be said to have been weakened, the [2_][3][P] still possesses enough attacking qualities. Add the new attacks and ignore the "weakening".

    There are changes to the use of the 2_3P(top)

    The [2_][3][P] has large changes attached to it, like not floating on small counter, and the [2_][3][P][3][P][+][K] not comboing on minor counter. There is a pressing need to adapt to these changes.

    As a punisher after avoiding, or used as reverse nitaku in disadvantaged situations, where you would have previously used the [2_][3][P][3][P][+][K] you should change to using [2_][3][P][6][P]. On minor counter it's a guaranteed hit, and you can go for the same combos that follow from [4][6][P] to apply damage.

    When you are aiming for CH in an advantaged situation, use the [2_][3][P][P] as per before. If it connects on mid-counter or higher then go for an air combo. On minor counter, try to verify the hit as much as possible and then lead into [2_][3][P][P][K]. This is a new way into the Tiger stance, where you can continue to attack with advantage.

    Further, the [P][K][P][+][K][+][G] has less recovery on guard than the normal string, and after normal hit the Tiger [K] will beat out the opponents low punch. If you mix this with the delayed Tiger [6][P][P][+][G] for sidesteppers, and the standing guard crumpling [6][P][+][K] you can affect the opponent. Also, the Tiger [6][P][+][K] will now stagger on hit. Normally, if you carry through to the [4][6][P] it won't be a problem.

    About the change moves(top)

    Lau's change moves are fairly inapplicable in fights. But, if you use them as a hobby it won't really cause problems. Of them, the [4][P][K] is relatively usable. The first hit will avoid short ranged moves like [2][P], so using it after having something like an elbow blocked is useful. Also, despite being a mid mid attack, it's only counterable by throws if the second hit is guarded, which is tempting.

    Captions
    • The [4][P][K] can be used to hit while avoiding low punches, and if you can judge the hit follow through to the second hit, it will knock down and leave you in a strong okizemi position.

    Footnotes(top)

    The tiger stance moves have been enhanced. The tiger stance [P][+][K] avoids high attacks, while the tiger stance [9][P] avoids low attacks, so even when slightly disadvantaged you can adapt to the opponents attacks. Also, using the extremely long ranged tiger [6][P][P][+][G] as a delayed attack will be the key to determining how well you deal with evaders. Incidentally, the tiger stance [6][P] cannot be countered on guard, and will leave you BT.


    Source: Arcadia Issue 52
    Posted by noodalls on 29/08/2004
    Edited by Myke on 03/04/2005
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