VF4FT Shun Arcadia Issue 58
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Using a hidden change from Version A
Even though version B is now released, this month we introduce a hidden change from version A. Using it well will being very powerful.
Revising the options from 2P
After a![Tap Down [2] [2]](styles/default/xenforo/clear.png)
the normal mix up is ![Tap Down-Back [1] [1]](styles/default/xenforo/clear.png)
or throw. However, against opponent's who have a low throw or who abare ![Tap Down [2] [2]](styles/default/xenforo/clear.png)
the odds aren't so good. So, from a normal hit, try integrating ![Tap Forward [6] [6]](styles/default/xenforo/clear.png)
(A2) or ![Punch [P] [P]](styles/default/xenforo/clear.png)
![Plus [+] [+]](styles/default/xenforo/clear.png)
. Both were secretly improved in Version A and made easier to use.
![Tap Forward [6] [6]](styles/default/xenforo/clear.png)
(A2) has no guaranteed retaliation on block, and will cause stagger on crouching opponents, so you can think of and use it like another character's elbow. From version A it was +4 on counter hit, so ![Tap Down [2] [2]](styles/default/xenforo/clear.png)
![Tap Down-Forward [3] [3]](styles/default/xenforo/clear.png)
![Tap Forward [6] [6]](styles/default/xenforo/clear.png)
or throw nitaku was very strong. The recovery after the move is good too, so you can keep attacking with a good tempo.
![Punch [P] [P]](styles/default/xenforo/clear.png)
![Plus [+] [+]](styles/default/xenforo/clear.png)
gives +2 on counter hit from version A. They can't avoid the throw by ducking, so it's quite effective against opponents who are expecting the string. It gives the same frames as ![Tap Down-Back [1] [1]](styles/default/xenforo/clear.png)
on counter hit, but it's good for when you're in close and have just crushed with ![Tap Down [2] [2]](styles/default/xenforo/clear.png)
.
Be careful though, because if either moves is evaded the recovery is long.
Captions
- With just one frame different, it's a lot easier to attack with. It's difficult to split it between A1 and A2.
- Compared with
![Tap Down-Back [1] [1]](styles/default/xenforo/clear.png)
, you opponent is standing after hitting them with ![Tap Down [2] [2]](styles/default/xenforo/clear.png)
so it's easy to attack. - Also, compared with
![Tap Down-Back [1] [1]](styles/default/xenforo/clear.png)
, you'll be able to crush most elbow class attacks with ![Tap Down [2] [2]](styles/default/xenforo/clear.png)
![Tap Down-Forward [3] [3]](styles/default/xenforo/clear.png)
![Tap Forward [6] [6]](styles/default/xenforo/clear.png)
.
Tidbit
- The stagger from
![Tap Forward [6] [6]](styles/default/xenforo/clear.png)
(A2) can be struggled, and the followup throw ducked. - The follow up
![Kick [K] [K]](styles/default/xenforo/clear.png)
![Plus [+] [+]](styles/default/xenforo/clear.png)
from ![Punch [P] [P]](styles/default/xenforo/clear.png)
![Plus [+] [+]](styles/default/xenforo/clear.png)
on normal or counter hit can be avoided with ![Tap Down [2] [2]](styles/default/xenforo/clear.png)
.
Source: Arcadia 58
Writer: Yanaga
Translation: noodalls
Posted by noodalls on 06/03/2005
Edited by Myke on 03/04/2005
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