Sega have revealed <font color="orange">Virtua Fighter 4 Evolution</font color> at a recent private show held in Tokyo. This major upgrade features 2 new characters - Brad Burns, and Goh Hinogami, with fighting styles of Kick Boxing and Judo, respectively. This latest version also includes various play modes, revamped stage environments, new moves for existing characters, and some new animations for existing moves.
Due in Japanese arcades sometime in the Summer, and hopefully (fingers crossed) in other arcades soon after. No official announcements have been made for a console port.
Here are some links you might like to catch up on.
Versus City has been upgraded to version 6.0 of UBB.threads. There was a minor hitch along the way, but I'm pleased to announce the upgrade is complete, save for a couple of cosmetic touch ups to be done.
Nutlog's <a target="_blank" href=http://virtuafighter.com/view.php?section=vf4&file=vf4_damage_scaling_nutlog.txt>Damage Scaling FAQ</a> is now available under the VF4 section. What's it all about? Precisely as the name suggests, and to quote from the FAQ:
"The purpose of this FAQ is to explain how damage can scale in a combo under the VF4 engine. This can help those who are creative enough, build their own combos and judge practicality vs. difficulty in trying something new."