VF4 / Wolf [ print friendly ] [ normal view ]
Arcadia Issue 58 - Wolf
Writer - Astro
Source - Arcadia 58
Translation - Noodalls
[h2]Incorporate the [P][+][K][/h2]
Attack with efficiency from [P][+][K].
After [P][+][K] in normal situations, there are some
characters for whom the [K][+][G] hit [P][+][G] follow up is not
guaranteed. However, depending on the situation, it is possible to
follow up with a different move.
That situation is when you have a wall right behind you. In this
instance, instead of going for the [K][+][G] hit [P][+][G], you can
swap for the [K] and have it connect on all characters. Also,
if it connects on there back and they go on to hit the wall, wall
stun will also occur and you will be at a very advantageous
If you go for a [K][+][G]hit[P][+][G] from here you can expect some
good damage. Or, if you do the [K][+][G][K] instead, they will
fall and be unable to tech-roll. From there you can go for a large
pounce or any of his ground throws.
Although it is quite difficult due to the situational requirements,
if you intentionally go for a [P][+][K] in those limited
circumstances, it will act to broaden your attacking options a
- There are characters on whom the [K][+][G]hit[P][+][G] will not
- Limited to certain conditions, you can change your follow up
attack and get some guaranteed damage.
- And, if you have a wall you can get some big advantage from a
wall stun. Use this a lot in your attacking.
- There are no guaranteed moves after getting a wall stun from a
wall hit, but you can mixup between [K][+][G]hit[P][+][G] and
throw. Also, against opponents who are slow in recovering,
[K][+][G]hit[P][+][G] will connect.