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VF3TB Arcade Codes, Tricks & Easter Eggs
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=========================================== SEGA VIRTUA FIGHTER 3tb CODES, TRICKS, and EASTER EGGS by Rich Williams
version 1.0 [last updated 7/11/01] =========================================== DISCLAIMER =========== This guide is for private and personal use only. It can only be reproduced electronically / placed on a web page or site as long as it is unaltered, with this disclaimer and the copyright notice appearing in full. Any information used from this document, quoted or not, should have this author's name somewhere clearly as acknowledgement. Feel free to distribute between others, but this guide is not to be used for profitable/promotional purposes; this includes being used by publishers of magazines, guides, books, etc. or being incorporated into magazines, etc. in ANY way. CODES, TRICKS, and EASTER EGGS ============================== Choose The Mode: To access the single character (original battle) format press d+start. Or, if the machine is set to original mode, press d+start to open the team battle mode. Choose your outfit: Press start when you select your character to change their outfit. Four Camera Angles: Press start during any 1P game to view the different camera angles - default, first person, third person overhead, and birds-eye. Seven Victory Stances: Each character has up to seven victory stances and/or taunts. With the exception of the "EXCELLENT!!" victory taunt, you can select any of the other six you prefer by pressing and holding either G, P, K, E, G+P, or G+K. [G+P+K+E and G+P+K are the same as G+P. G+K+E is the same as G+K. G+E is the same as G] End Credit Cancel: To cancel the end credits press and hold either start button. View The Credits: To view the credits during attract mode hold either start button. Not possible if machine is set to free play. Alternative Music: To hear the alternative attract mode music hold both start buttons down before the scene starts. Not possible if machine is set to free play. BGM Cancel: To turn off the BGM, hold either start button during the momentary silence before the first match of the round begins. Will not work in 1-player mode, only 2 player VS mode. Debug mode: To access debug mode, hold P+K+G+E before pressing start to enter the game. Works in all modes (1P/2P VS - ob/tb). Replay Cancel: Press the start button to cancel the end of match replays. Slow Motion Replay: To view the replay in slow-mo press the E button at the end of the round. Slo-mo replays can be cancelled. Replay Cancel Cancel: Hold any button (except E) during the replay to prevent the other player from canceling the replay. Can be used during slow motion replays. Selecting Backgrounds: Arcade TB will always show the "new" TB backgrounds regardless of what mode it's in. However, in 2 player mode you can access the original, VF3 rev A-D backgrounds by holding down your start button when you pick the stage. This, of course, is only possible when stage select is on, and it also gives you a chance to... ...get Dural's Stage: When you are playing someone, hold start when choosing a stage. With a 1/16 (?) chance, the Dural version of the stage will appear, along with remixed music. Flying Trains: When using Jeffry in Dural's desert stage (either against Dural or if you managed to get it at the stage select), try a toe kick of doom. If you land it a flying train will appear from the background and will fly across the horizon until the end of the match. A homage to "Galaxy Express 999", an older, popular animated series in Japan by Leiji Matsumoto. Kiss - for Pai only: After defeating Akira with an "EXCELLENT!!" victory, hold D+P+G+E and she'll blow a kiss and mock one of Akira's normal taunts. Little Snowman: At Wolf's desert stage, with Shun only. If Shun wins, a snowman may or may not appear; dependant on location of Shun and angle of camera. Spark Shower - Jacky's stage, VS mode only: Whoever presses and holds P+E first before the round begins gets to see his opponent showered in welding sparks from above. "Don't make faces, you just might end up stuck like that": Akira and Taka players can freeze their opponents facial expressions for at least a short while if they do a particular throw and don't follow up on it: f,b+P+G for Akira and f+P+G for Taka. If Akira or Taka attack or throw their opponent their face will return to normal. Try it against the CPU, in first-person camera mode. "I Wiiiinnaaarrrrrghh!!!": Most of the time when you win a match you'll be transported to the middle of the ring for your character's winning taunt. However, occasionally you'll stay at the exact place in the ring where you defeated your opponent. If this happens when and if you're close enough to the ring edge, sometimes you'll see your character begin his/her taunt, only to fall out of the ring mid-way. Usually the sequence will also freeze in mid-animation if this happens. Peace signs: After winning, hold D+P+G+E at the end of the round with either Jacky or Kage to see them give a V-sign. Falling basins: Win an "EXCELLENT" victory in Akira's stage with 2P (shiny) Kage and hold D+P+G+E to see Kage give his V-sign taunt while a shiny metal basin falls on his head. Colored Earrings: Sarah's earrings will change color depending on who is in the ring and what outfit he/she is in; ex: blue for 1P outfit Akira, and so on. Here are a few examples - wrestler Wolf == bright red earings (Wolf's tights) workout Jeff == chocolate earings (Jeff's skin tone) barefoot Akira == black earings (Akira's gi) slippered Akira == light blue earings (Akira's gi) eagle Jacky == blue earings with a gold accent (Jacky's jacket) blue Kage == dark blue earings (Kage's pajamas) tin man Kage == silver and black two tone earings hiker Lion == brown and black two tone earings (Lion's vest) Tour de France Lion == white earings (Lion's pants) naked Taka == peach earings (Taka's skin tone) Signage: The sign immediately behind the metal bars on the eastern side of Pai's stage has a Sonic The Hedgehog logo and reads "Hedgehog Importing Co." The Japanese writing on the sign is the joystick/button instructions for how to do the shinsodan. The adverts in Sarah's stage: the one with the towel on the chair reads, "Your towel awaits you." The one with the car reads, "When was the last time you were happy?" Both of the images in these ads are from the VF Portrait series for the Sega Saturn. The subway map reads "New York City Subway". The sign in Akira's stage essentially reads "Yuki Dojo". Death Floats: Immediately after the round is called, and for the short while afterwards before the replay/taunt begins, the opponent will become lighter and all of your moves will count as MC interrupts. You can land crazy floats this way, such as f+P+G,DP,DP on Taka with Kage, and stuff like low punch x 4, PPPK with Lau. Lots of room for experimentation, come up with the best you can. Subway Suicide: Every character who has a Turn Away attack (with the exception of Lau; his TA attacks are too slow), can use their quickest TA attack and run straight into the train at the beginning of the round. No matter what the lifebar setting it will always leave just _one_ hit point left. Screw You, Akira: While you can no longer throw Akira out of his normal bodycheck, you can still throw Akira out of the bodycheck during his DLC combo. You can throw him during the execution phase of the animation (not during the collision or recovery phase, however), from anywhere in the ring. One Person Throw: If your opponent is standing at the edge of the ring and you throw him, sometimes he will fall out of the ring before the throw completes. If this happens you will finish the throw motion alone. Blast From the Past (albiet a very small blast): In Jeffry's stage, looking in the far off distance, slightly to the right of the direction of where the camera is at the beginning of a round. Beyond the island with the palm trees, catwalk and gazebo, there is another island. On the beach of this island there is a large square ring and a boat, much like as seen in Jeffry's VF2 stage. "I'm ready for my close-up, Mr. DeMille.": If you play the CPU through to the end, and have finished the game in a time short enough so that your time is among the 18 quickest, you'll get to enter your initials. You can knock down the alphabet man to set each initial, or you can press start to input the initial. However, if you press start, you will freeze the camera into place. With the camera frozen into place you can manuever your character up to the camera and view your character up close. You'll be able to read Wolf's jean label, Lion's 2P shirt, look at the tracking eyes, and even with a little practice you can manuever your characters head inside the camera, and see teeth and eyeballs and nostrils. Fun stuff. "The Akira Dance": The Akira dance is a series of moves executed by two Akira's in the ring. The moves will not connect, resulting in them just "dancing" around eachother in the ring. 1) P1 Akira starts with 2/3 SPoD (P+K+G,b,df+P+K), which is escaped by P2 Akira (with df+P+G). From there both Akira's execute the following moves, one immediately after the other, in sync: 2) b,f+P+K+E 3) df+K+E 4) b,f+P+K 5) E 6) b,f+P+K 7) df+K+E 8) d,UB+K 9) After step 8, both Akira's will face eachother. At this point you can begin again from step 1, or continue the dance with P1 Akira doing a full DLC, with P2 Akira blocking the 2/3 DLC and throwing P1 Akira out of the bodycheck of the DLC with an b,df+P+G RBC - which P1 Akira escapes. From here both Akira's execute the following moves, one immediately after the other, in sync: 8) b,f+P+K+E 9) K+G!G (knee) 10) E 11) b,f+P+K 12) df+K+E 13) TT d+P At this point both Akira's will face eachother. You can begin again from either step 1 or step 9. Either Akira/player can initiate the dance regardless of which side they are on; P1 and P2 Akira are referred to as such to prevent confusion in this description. "The Shun Dance": As with the Akira dance, the Shun is a series of moves executed by two Shun players in the ring. Again, the moves will not connect. 1) P1 Shun df+P+G throws P2 Shun. From there both Shun's execute the following moves, one immediately after the other, in sync: 2) b+E,P 3) ub+E,P+K 4) uf+P 5) uf+E 6) df+K+E 7) HCB,P+K 8) b,b 9) P,K 10) d,d 11) P+K+G (drink) Either Shun/player can initiate the dance regardless of which side they are on; P1 and P2 Akira are referred to as such to prevent confusion in this description. OB 1 on 1 mode only ------------------- Alphabet man: To play as the Alphabet man - at the character selection screen, go to Akira, press Start, then Lion, press Start, and finally Pai and press Start. To play against the Alphabet man, at the character selection screen, execute the same process as above but instead of Lion go to Lau. Easter Egg: At the character select screen on OB vs mode, enter the following: Taka, start, Sarah, start, Lau, start, Kage, start, Akira, start A small headshot of one of the VF3 programmers (Manabu Tsukamoto - motion design programmer and "planning support") will appear in place of Lau's small headshot.
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