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VF5FS Shun Post Round Sobering
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One of the keys to the Shun Di match-up is keeping his Drink count as low as possible which prevents him from accessing more powerful moves, special properties on moves and a general damage bonus. During the course of the match you can try to land moves that sober Shun (i.e. reduce his Drink count), either inside or outside of combos, but one of the best opportunities to sober up the drunk old man is after winning a round.
Depending on the moved used to Knock Out (KO) Shun for the round, you're sometimes given an opportunity to land a few extra hits "after the bell". Some KO moves will leave Shun standing momentarily which are ideal because they let you quick land pretty much any kind of standing move at your disposal. Examples of these moves include many characters' middle kick attack commonly performed with a input, and also everyone's standing .
Other KO moves may have different types of animations, resulting Shun collapsing to the ground in a variety of ways, and limiting the types of moves that can connect. Either way, depending on your KO move you should always be ready to maximise to opportunity to sober Shun!
This guide is organised by character and lists the different types of sober combos you can use depending on the type of KO hit.
Contents
Akira(top)
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KO MoveFollow-upSober
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> >3 drinks
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> > (Max Charge)4 drinks
Aoi(top)
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KO MoveFollow-upSober
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or> >3 drinks
Brad(top)
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KO MoveFollow-upSober
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Slipping > >3 drinks
Eileen(top)
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KO MoveFollow-upSober
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> >3 drinks
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> >4 drinks
El Blaze(top)
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KO MoveFollow-upSober
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> > >4 drinks
Goh(top)
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KO MoveFollow-upSober
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> >5 drinks
Jacky(top)
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KO MoveFollow-upSober
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> >3 drinks
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> > SS >4 drinks
Jean(top)
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KO MoveFollow-upSober
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orMax Charge > >5 drinks
Jeffry(top)
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KO MoveFollow-upSober
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> >3 drinks
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(Closed Stance) > >4 drinks
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(Open Stance) > >4 drinks
Kage(top)
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KO MoveFollow-upSober
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or orOM > > >3 drinks
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> >3 drinks
Lau(top)
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KO MoveFollow-upSober
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or(Max Charge) >3 drinks
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(Closed Stance) > >3 drinks
Lion(top)
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KO MoveFollow-upSober
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> >6 drinks
Lei(top)
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KO MoveFollow-upSober
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Hai Shiki (Max Charge) > >4 drinks
Pai(top)
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KO MoveFollow-upSober
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or>3 drinks
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> (Max Charge)4 drinks
Sarah(top)
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KO MoveFollow-upSober
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or or(Open Stance) > > FL3 drinks (Note: If you are in closed stance after the KO hit, enter to swap to Open stance before proceeding with the follow-up)
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FL or > >3 drinks
Shun(top)
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KO MoveFollow-upSober
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> Choukarou3 drinks
Playing as Shun, you need to decide between sobering the opposing Shun, or taking in more drinks yourself!
Taka(top)
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KO MoveFollow-upSober
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> >3 drinks
Vanessa(top)
Defensive Style(top)
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KO MoveFollow-upSober
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or> >3 drinks
Offensive Style(top)
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KO MoveFollow-upSober
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or or(Max Charge) >4 drinks
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> >4 drinks
Wolf(top)
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KO MoveFollow-upSober
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or> >4 drinks
Originally adapted from thread: Sober Combos -
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© Jason Axelrod from 8WAYRUN.COM